Ideal Subject is an upcoming game produced in Unreal Engine 4. Currently, I am working together with the director and composer in creating the overall sound design for the game.
Play Cats: Flip!
Play Cats: FLip is a Facebook web game created in Unity. I created the audio assets and music in Logic Pro X. I was also responsible for implementing the sound effects and music into Unity.
Four Colors Four Sides
Four Colors Four Sides is a Unity game for which I was the sole developer for. The audio was created by mixing MIDI samples with recorded sound effects. I also programmed and implemented the sound design in FMOD.
Hot Wheels Smash & Crash
Hot Wheels Smash & Crash is a launcher game created in Haxe by Floor 84 Studio. As the only sound designer, I worked closely with the programmers and artists. I scripted a system in Haxe that would layer sound effects together based on how different objects collide and the speed in which they are colliding. I mixed the obstacle collision audio from various sound libraries in Pro Tools. I also produced the UI sounds in Logic Pro X.
Batman: Shadow Combat
Batman: Shadow COmbat is a side-scroller stealth-action game created in Haxe by Floor 84 Studio. I was the only sound designer. I worked closely with the artists and programmers. I created the cue sheets, produced sound effects by mixing from multiple libraries, and implemented them in Haxe.
St-Hell-th is a video game created in Unreal Engine 4. The game is a First Person Shooter with a surreal, nightmarish landscape and the sound design reflects that. Working in a team of three, I was involved with the level design, 3D Modeling, and sound Design. Foley was recorded in-studio and mixed using Pro tools and Logic Pro X.